AI Insights · Timothy · January 2021
Q4 2020 Shoot'em Up Android Game Performance in France
An analysis of France's top 5 Shoot'em Up games on Android reveals their downloads, revenue, and active users in Q4 2020. Insights from Sensor Tower detail the market dynamics.
Shoot'em Up Android Games in France: Q4 2020 Trends
The last quarter of 2020 saw varying performances among the top Shoot'em Up games on Android in France. Sensor Tower provides a closer look at how these games fared in terms of downloads, revenue, and active users.
Habby's Archero experienced fluctuating download numbers, peaking at 13K in mid-October before settling at around 10K by year's end. The game's revenue showed a declining trend from 35K at the start of the quarter, dipping to 25K in mid-November, and rebounding to nearly 35K towards the end of December. Active users followed a decreasing trend, from 90K in late September to approximately 70K by the close of December.
Yostar Limited's Azur Lane saw downloads peak at 1K in late October and stabilize around 700 by the end of the year. The game's revenue had a significant spike reaching 28K in the last week of December. The weekly active users exhibited growth in early December but decreased slightly to 2K towards the end of the quarter.
Lightheart Entertainment's Mr Autofire showed an increase in downloads from 3K in late September to over 5K in the final weeks of December. The revenue for Mr Autofire peaked at 5K in the last two weeks of the quarter. Active users grew substantially from 24K to 33K during this period.
Galaxy Attack: Shooting Game by 1SOFT recorded an increase in downloads from 2K in late September to over 6K in the final week of December. The game's revenue also saw an upward trend, ending the quarter at 5K. Weekly active users remained relatively stable, with a slight increase from 55K to 60K.
Lastly, 1SOFT's Space shooter - Galaxy attack had its downloads peak at 12K in late October, slightly decreasing to 12K by the end of December. The game's revenue fluctuated throughout the quarter, with a notable dip to under 1K in early December, but recovered to 3K by the year's end. The active user base saw a significant increase from 57K to over 73K in the same period.
For more detailed insights and data, Sensor Tower's platform provides an in-depth analysis of the app market performance.